Skip to main content
API Reference NianticSpatial.NSDK.AR.PersistentAnchors

ARPersistentAnchor

↳ extends UnityEngine.XR.ARFoundation.ARTrackable
Represents a Persistent Anchor tracked by an XR device.

Declaration

public sealed class ARPersistentAnchor : ARTrackable<XRPersistentAnchor, ARPersistentAnchor>

Remarks

Persistent anchors are persistent Poses in the world that are generated by processed scans, and will be in the same real world location in future sessions. By placing virtual content relative to a Persistent Anchor, it can be restored to the same real world location in a future session.


Properties

NameTypeSummary
readonly nativePtrIntPtr
-
PredictedPosePose
-
readonly TimestampMsulong
-
readonly trackingConfidencefloat
-
readonly trackingStateTrackingState
-
readonly trackingStateReasonTrackingStateReason
-

Methods

NameTypeSummary
DeregisterInterpolatorvoid
-
GetDataAsBytesbyte[]
-
RegisterInterpolatorvoid
-