XR Simulation
NSDK Simulation extends the base Unity simulation package to support testing NSDK features in XR simulation. This feature allows you to test your application in the Unity editor by loading it in a virtual environment where you can freely move the camera and make sure all your XR content works as expected. Inside the simulation, ARFoundation features such as Plane Tracking and Image Tracking work alongside NSDK features like Meshing, Scene Segmentation, and Object Tracking.
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For instructions on installing NSDK Simulation, see the XR Simulation How-To.