TexturedMeshProcessor
Construct this class to reconstruct from a single scan....
Declaration
public class TexturedMeshProcessorSummary
Construct this class to reconstruct from a single scan. This class's methods should be invoked on Unity's main thread.
Constructors
public TexturedMeshProcessor(SavedScan savedScan)
Methods
| Name | Type | Summary |
|---|---|---|
| async Reconstruct | Task<TexturedMesh> | - |