Skip to main content
API Reference

ScanReconstruction


Classes

NameTypeSummary
GaussianSplatGaussianSplat
-
GaussianSplatProcessorGaussianSplatProcessor
Construct this class to splat from a single scan.
This class's methods should be invoked on Unity's main thread.
TexturedMeshTexturedMesh
Contains a Mesh from reconstruction and its corresponding texture.
The user should free the mesh and the texture.
TexturedMeshProcessorTexturedMeshProcessor
Construct this class to reconstruct from a single scan.
This class's methods should be invoked on Unity's main thread.

Structs

NameTypeSummary
ReconstructionEventValueType
The event being passed through the callback for reconstruction.

Enums

NameTypeSummary
FormatFormat
-
QualityQuality
The quality of the reconstruction. Higher is better.
ReconstructionModeReconstructionMode
The mode to use for reconstruction. We currently support two modes suitable for different use cases.
ReconstructionStatusReconstructionStatus
The current status of the reconstruction.