ScanReconstruction
Classes
| Name | Type | Summary |
|---|---|---|
| GaussianSplat | GaussianSplat | - |
| GaussianSplatProcessor | GaussianSplatProcessor | Construct this class to splat from a single scan. This class's methods should be invoked on Unity's main thread. |
| TexturedMesh | TexturedMesh | Contains a Mesh from reconstruction and its corresponding texture. The user should free the mesh and the texture. |
| TexturedMeshProcessor | TexturedMeshProcessor | Construct this class to reconstruct from a single scan. This class's methods should be invoked on Unity's main thread. |
Structs
| Name | Type | Summary |
|---|---|---|
| ReconstructionEvent | ValueType | The event being passed through the callback for reconstruction. |
Enums
| Name | Type | Summary |
|---|---|---|
| Format | Format | - |
| Quality | Quality | The quality of the reconstruction. Higher is better. |
| ReconstructionMode | ReconstructionMode | The mode to use for reconstruction. We currently support two modes suitable for different use cases. |
| ReconstructionStatus | ReconstructionStatus | The current status of the reconstruction. |