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API Reference NianticSpatial.NSDK.AR.WorldPositioning ARWorldPositioningTangentialTransform

TangentialToWorld


Declaration

public void TangentialToWorld(Transform tangentialPose, out double latitudeDegrees, out double longitudeDegrees, out double altitudeMetres, out Quaternion worldRotationEUN)

Parameters

NameTypeSummary
tangentialTranslationRUFVector3
The translation in the tangential Euclidean coordinate system
tangentialRotationRUFQuaternion
The rotation in the tangential Euclidean coordinate system
latitudeDegreesdouble
The corresponding latitude of the object measured in degrees
longitudeDegreesdouble
The corresponding longitude of the object measured in degrees
altitudeMetresdouble
The corresponding altitude of the object measured in metres above sea level
worldRotationEUNQuaternion
The rotation of the object relative to East-Up-North axes

Overload

public void TangentialToWorld(Vector3 tangentialTranslationRUF, Quaternion tangentialRotationRUF, out double latitudeDegrees, out double longitudeDegrees, out double altitudeMetres, out Quaternion worldRotationEUN)

Parameters

NameTypeSummary
tangentialTranslationRUFVector3
The translation in the tangential Euclidean coordinate system
tangentialRotationRUFQuaternion
The rotation in the tangential Euclidean coordinate system
latitudeDegreesdouble
The corresponding latitude of the object measured in degrees
longitudeDegreesdouble
The corresponding longitude of the object measured in degrees
altitudeMetresdouble
The corresponding altitude of the object measured in metres above sea level
worldRotationEUNQuaternion
The rotation of the object relative to East-Up-North axes