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API Reference

WorldPositioning


Classes

NameTypeSummary
ARWorldPositioningCameraHelperMonoBehaviour
ARWorldPositioningCameraHelper provides information relating to the world position of a camera and implements 'Heads Down Mode' to improve user comfort during extended gameplay.
ARWorldPositioningEditorControlsMonoBehaviour
ARWorldPositioningEditorControls can be used to simulate different locations in the Unity editor.
The arrow keys and WASD can be used to move the camera position.
ARWorldPositioningManagerSubsystemLifecycleManager<XRWorldPositioningSubsystem, XRWorldPositioningSubsystemDescriptor, Provider>
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ARWorldPositioningObjectHelperMonoBehaviour
ARWorldPositioningObjectHelper provides a simple way to position objects using geographic
coordinates. When an object is added it will be automatically updated as the accuracy of
the WPS data improves.
ARWorldPositioningTangentialTransformARWorldPositioningTangentialTransform
The ARWorldPositioningTangentialTransform class represents a transform from a Euclidean tangential
coordinate system to geographic coordinates and provides methods to convert between the two.

Enums

NameTypeSummary
AltitudeModeAltitudeMode
The altitude above sea level is often inaccurate and the floor height unknown. The
AltitudeMode provides the option to use a different system for representing
altitude/height.
CameraControlModeCameraControlMode
The CameraControlMode represents the adjustment to be applied to the AR camera
before rendering

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