Occlusion
Classes
| Name | Type | Summary |
|---|---|---|
| NsdkFusedDepthCamera | MonoBehaviour | - |
| NsdkOcclusionEffect | NsdkPostBackgroundRenderer | Creates a mesh from available depth data to occlude the view. |
| NsdkOcclusionExtension | CompositeRenderer | This component allows configuration of the additional functionality available in NSDK's implementation of XROcclusionSubsystem. |
| NsdkOcclusionExtensionFeature | ScriptableObject | - |
| NsdkPointCloudGenerator | IDisposable | A utility class to generate a point cloud from a depth texture. |
Structs
| Name | Type | Summary |
|---|---|---|
| OcclusionContext | ValueType | Container for data relevant to manipulating the depth buffer. |
Enums
| Name | Type | Summary |
|---|---|---|
| OcclusionTechnique | OcclusionTechnique | - |
| OptimalOcclusionDistanceMode | OptimalOcclusionDistanceMode | The sampling mode for determining the distance to the occluder. This distance is used to transform the depth buffer to provide accurate occlusions. |